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The trap is the tutorial

The PM simulator needed no staged tutorial: the engine's own default run already betrays the player on schedule.

PM SimulatorGame DesignSimulationBuild Log

The onboarding needed no staged tutorial: the engine's own default run already betrays the player on schedule. Status reads 90% on day 49 of a 50-day promise, then takes 37 more days — so the tutorial is just letting the naive plan lie to a new player exactly the way it lies to real teams.

"The trap is the tutorial" may be the project's cleanest one-line pitch for the whole design.